Aug 30, 2007, 10:01 AM // 10:01 | #1 |
Academy Page
Join Date: Nov 2006
Guild: The Bold Silver Dragons
Profession: W/R
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Will someone please explain to me..
Why it is that Dunkoro has been running off willy nilly lately for me? I have two dead henchies, I need some of my spell points back, an a hero needs healing. One of the dead henchies is my other hero, and I look on my radar just in time to see Dunkoro off and running toward the next group of enemies..who haven't even hit my "Noticed" area yet. Isn't he supposed to be a tactician?? Where's the brains in that?!?!
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Aug 30, 2007, 10:04 AM // 10:04 | #2 |
Forge Runner
Join Date: Dec 2005
Location: Oz
Guild: Angel Sharks
Profession: Me/N
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Strangely enough I have this happen randomly with heroes, normally Olias is the largest problem, but Zhed and Magrid can also cause problems. I've no idea what the issue is... I've always got them on defence or avoid - this shouldn't be happening
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Aug 30, 2007, 10:12 AM // 10:12 | #3 |
Desert Nomad
Join Date: Dec 2005
Guild: [SNOW]
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its because heros are retarded and just generally like running around like headless chickens unless you flag them
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Aug 30, 2007, 10:13 AM // 10:13 | #4 | ||
Academy Page
Join Date: Nov 2006
Guild: The Bold Silver Dragons
Profession: W/R
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Quote:
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Aug 30, 2007, 10:53 AM // 10:53 | #5 |
Wilds Pathfinder
Join Date: Nov 2006
Location: Nottingham, England
Guild: The Venerable Truth [TvT] The Venerable Alliance [TvH] [TvL]
Profession: R/
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I think something is bugged, Vekk did this through the whole of the sneek peak weekend.
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Aug 30, 2007, 10:57 AM // 10:57 | #6 |
The 5th Celestial Boss
Join Date: Jul 2006
Location: Inverness, Scotland
Guild: The Cult of Scaro [WHO]
Profession: E/
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Also, it also helps if you set hero monks to "not attack"...that way they will just stand there and either kite attackers, or heal/protect your party... I've never had a problem with my Hero monks running off.
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Aug 30, 2007, 11:17 AM // 11:17 | #7 |
Forge Runner
Join Date: Jun 2006
Location: Mancland, British Empire
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I never had any of my casters ran off before. I normally set both my monks to passive, and the rest of the caster to defend. Vekk has never moved to the front line at all during the preview (I set him as blind bot ele). For some reason the back liner seem to stay inside ward vs xx a lot now, rather running around.
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Aug 30, 2007, 11:40 AM // 11:40 | #8 |
Academy Page
Join Date: Nov 2006
Guild: The Bold Silver Dragons
Profession: W/R
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He was set to defend only. Ah well. I'll just have to flag him specifically LOL
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Aug 30, 2007, 01:10 PM // 13:10 | #9 | |
Lion's Arch Merchant
Join Date: May 2007
Profession: W/
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Quote:
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Aug 30, 2007, 07:49 PM // 19:49 | #10 |
Desert Nomad
Join Date: Aug 2007
Location: Your backline
Profession: W/
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I tend to always flag my hench somewhere and so far they do just fine, they stay around the area where I've put them without aggroing any extra mobs. However (since I'm warrior) I sometimes have to tank so I gotta flag my heros far back,then when I cancel the flag the dumb fools just go all coffeebreak and stand their picking their nose, forcing me to again, flag them near me before they come in and help.
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Aug 30, 2007, 08:12 PM // 20:12 | #11 |
Krytan Explorer
Join Date: Jul 2006
Location: Seattle
Guild: Zaishen Order
Profession: Rt/
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Oh yes, Dunkoro the maniac. I attack someone, Goren stands there until my attack actually damages something but you know has already dashed straight into the mouth of the beast. I'm yelling, "Dunk, you're a damn monk man, get your arse back here!"
I have to flag him way too much now. I also started to use the lock target icon recently, and that works. |
Aug 30, 2007, 09:39 PM // 21:39 | #12 |
Desert Nomad
Join Date: Nov 2006
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All if the henchman are acting up lately, I was dead and some of my other henchman and tahlkora and mehnlo where the only ones left alive and they wouldn't rez anyone.
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Aug 31, 2007, 12:18 AM // 00:18 | #13 |
Wilds Pathfinder
Join Date: Oct 2005
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After I completed the Koss's Elixir quest yesterday and got the reward, we attacked some Mandrigors and Mhenlo just stood there, wouldn't attack or heal, almost like he hadn't taken the antidote along with the rest of us and was still under the elixir's effects. Ended up mapping back to town which fixed the problem, as he was back to normal when we went out again.
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Aug 31, 2007, 05:04 AM // 05:04 | #14 |
Jungle Guide
Join Date: Jun 2006
Location: Boise Idaho
Guild: Druids Of Old (DOO)
Profession: R/Mo
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Yep, I have had this issue with Dunk more than any other hero, but all of them have done it at one time or another. Lately, even my pet has done it. I think there is a growing bug in the AI.
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